package game.entity;

import java.io.Serializable;

public abstract class OwningEntityAttributes implements Serializable {

	private static final long serialVersionUID = 1L;
	
	private EntityAttributes attributes ; 
	
	public OwningEntityAttributes(EntityAttributes attr){
		setAttributes(attr); 
	}

	public EntityAttributes getAttributes() {
		return attributes;
	}

	protected void setAttributes(EntityAttributes attributes) {
		this.attributes = attributes;
	}

	
	
}
